Friday, July 25, 2008
Tutorial: FK/Ik matching
Oh my, what's this!?!?! Another post in the month of July! That makes for a total of 3 whole posts this month (a loud gasp is heard from the masses)! Yeah yeah yeah, I'm as surprised as the rest of you;) Who knows, maybe I'll become a "good" blogger after all. Hah! I doubt that very much...
Anyway, I just finished a tutorial that I have been meaning to write for a while now. It's a tutorial on how I do the fk/ik matching in my rigs. It's about 7 or so pages long. I quickly cover how I create my arm rigs as well as the MEL code that I use to match one rig to the other. Hopefully, it is clear enough (and not too boring) to follow along. Of course this is just one way to do this task. But, it seems to work well for me. It also seems to be very quick for Maya to evaluate.
The download consists of:
1) A Maya scene (created in Maya 7.0.1, but should work in Maya 7-2008)
2) the tutorial (".pdf" style)
3) the MEL scripts
Go ahead, sit back with a big, hot cup of (strong) coffee and read on...
Here is the direct link:
Cheers and enjoy!